Casting speed effectively reduces the cast-time of spells.
This can in turn increase procs from effects such as and, as well as PPM and RPPM enchants, trinkets, and effects. This can increase the frequency and damage output of the player's auto-attacks. As of Patch 6.0.2, these categories have been merged, and all sources of haste now affect all 3 categories simultaneously and equally.Īttack speed and ranged attack speed increase the rate at which melee and ranged auto-attacks are dealt, respectively. Melee haste increased attack speed Ranged haste increased ranged attack speed and Spell haste increased casting speed, reduced cast time, and reduced the global cooldown. Each of these forms of haste were displayed separately on the character sheet - under Melee, Ranged and Spell, respectively. Prior to Patch 6.0.2, Haste occurred in a number of forms. Spell haste also reduces the length of the global cooldown for spells and some melee abilities. It also increases these attributes for the player's pets, increases the regeneration rate of some resources, and increases the tick rate of most of the player's damage over time and heal over time effects. Haste is a secondary attribute that increases attack speed, ranged attack speed and casting speed. For other uses, see Haste (disambiguation).